Skull Bat Boy (demo)
Skull Bat Boy's graveyard has erupted in chaos!
Help him restore peace!
Controls!
Triple jump = "A" button three times
bone throw = "Spacebar"
move left = "Left" arrow
move right = "Right" arrow
Music!
"Grim Quiet" / Thomas Frost
revtomfrost.bandcamp.com
Gdevelop Techincal Help!
@Keo / @BWPanda / @Greench
@Silver-Streak / @DarkSeed_78
Font!
Ghoulish Gary / ghoulishgary.com
Sound Effects!
freesound.org
Game and Artwork!
Eric "Super Villain"
instagram.com/GrimQuiet
Created With!
Gdevelop
www.Gdevelop-app.com
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | supervillain |
Genre | Platformer |
Made with | GDevelop |
Tags | artgame, demo, gdevelop, Horror, horror-platformer, html5, Indie, Short |
Comments
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Hello I have lot to say about this game!
First off I really enjoy the style, The grayscale colors really match the theme of a grim graveyard. I do think the background could have been a little more foggy or darker than the foreground because there were time It was hard to see them as separate.
The art is absolutely gorgeous! The style is very unique a has paper-like charm as if you layered paper over each other! It's very refreshing to see something so unique! The way Batboy moves also reminds me of a paper doll. The animations aren't too smooth with I think fits the theme well the choppiness of the animation gives it a must more dead feel.
I ran into some problems once I reached level 2. When I died I returned back to level one, which was frustrating because I thought I would at the beginning of level 2 instead. I love the little details as well, like the bones in the dirt and markings in the grave, it makes the world feel like a living storybook!
It would be nice to see some more story aspects like maybe a paper cutscene of what happened to the graveyard before the game started. A Grimm's Storybook would make for a wonder theme.
The music could have a little more blended in, it felt very seprate from the game sound wise. I think a slow start would be a transition for the start of the music or light piano.
I can't wait to see more!
I really like the art. But from a design stand-point I think it starts out way too hard. Mayne soften the first two screens just a tad? :)
But I finally made it to level two at least! :) Good work with the game!
molto bello ma il primo livello e troppo difficile
Very cool style! I just found it hard to die straight away when hurt by enemies but with some practice I managed to beat the level 1-1
Nice style graphic, i can't ffinish the first level haha i'am so I'm bad on platform games ^^
Thank to Elrenia for video :)
Very nice the differents type of ennemies !
I love ambiant sound and music !!
thanks so much!! haha, i made the game a bit too tough, a bit too ambitious for my first game, haha. gdevelop is amazing, cant wait to explore more with it, already thinking of a new game to start!
Good stuff! I really like the art allot, it was like a dark version of Super Mario. Too bad I could not get further! Made you a video:
this is so awesome! thank you for making this! haha, i laughed the whole time, you did pretty great with just a few tries, and thanks for exposing the glitch and the control mistake in the credits. fixing now! thanks so much! i hope youll play again and beat the game!
-edit-
updated the controls and the boundaries of the levels, thanks so much for playing, the video and letting me know about the updates!
Np at all! It was awesome! Seriously LOVE the art. Super cool. Thanks ^_^
Good job!